Master of Computer Application (MCA) - 3 Years (Curriculum 2009)
Page 1 of 47
DISTANCE EDUCATION
ANNA UNIVERSITY CHENNAI : : CHENNAI 600 025
REGULATIONS - 2009
CURRICULUM AND SYLLABI FOR I SEMESTER
MASTER OF COMPUTER APPLICATION (MCA)
SEMESTER I
CODE NO. COURSE TITLE M
THEORY
DMC1911 Computer Organization 100
DMC1912 Problem Solving Programming 100
DMC1913 Database Management System 100
DMC1914 Data Structure 100
DMC1915 Accounting and Financial Management 100
PRACTICAL
DMC1916 Programming and Data Structure Lab 100
DMC1917 Database Management System Lab 100
TOTAL 700
SEMESTER II
Code No. Course Title Marks
Theory
DMC 1921 Mathematical Foundations of Computer Science 100
DMC 1922 Object Oriented Programming 100
DMC 1923 Software Engineering 100
DMC 1924 System Software 100
DMC 1925 Operating System 100
DBA 1605 Communication Skills 100
Practical
DMC1926 Object Oriented Programming Lab 100
DMC1927 System Software Lab 100
SEMESTER III
Code No. Course Title Marks
Theory
DMC1931 Computer Networks 100
DMC1932 Microprocessors and its Applications 100
DMC1933 Design and Analysis of Algorithms 100
DMC1934 Computer Graphics and Multimedia Systems 100
DMC1935 Web Programming 100
Elective I
Practical
DMC1936 Web Programming Lab 100
DMC1937 Graphics and Multimedia Lab 100 Page 2 of 47
SEMESTER IV
Code No. Course Title Marks
Theory
DMC1941 Unix and Network Programming 100
DMC1942 Resource Management Techniques 100
DMC1943 Object Oriented Analysis and Design 100
DMC1944 Visual Programming 100
DMC1945 Middleware Technologies 100
Elective II 100
Practical
DMC1946 Network Programming Lab 100
DMC1947 Visual Programming Lab 100
SEMESTER V
Code No. Course Title Marks
Theory
DMC1951 XML and Web Services 100
DMC1952 Software Project Management 100
Elective III 100
Elective IV 100
Elective V 100
Practical
DMC1953 XML and Web Services Lab 100
DMC1954 Software Development Lab 100
SEMESTER VI
Code No. Course Title Marks
DMC1961 Project Work 400 Page 3 of 47
LIST OF ELECTIVES
M.C.A (MASTER OF COMPUTER APPLICATIONS)
III Semester M C A – Elective I
S. No. Code No. Course Title Marks
1. DMC 1971 Advanced Databases 100
2. DMC 1972 TCP/IP Protocol Suite 100
3. DMC 1973 Management Information System 100
IV Semester M C A – Elective II
S. No. Code No. Course Title Marks
1. DMC 1974 Mobile Computing 100
2. DMC 1975 Software Agents 100
3. DMC 1976 Human Resource Management 100
V Semester M C A – Elective III
S. No. Code No. Course Title Marks
1. DMC 1977 Information Security 100
2. DMC1978 Introduction to E-Learning 100
3. DMC 1979 Health Care Information System 100
V Semester M C A – Elective IV
S. No. Code No. Course Title Marks
1. DMC 1980 Electronic Commerce 100
2. DMC 1981 Instructional Design for E-Learning 100
3. DMC 1982 Knowledge Management 100
V Semester M C A – Elective V
S. No. Code No. Course Title Marks
1. DMC 1983 Web Graphics 100
2. DMC 1984 E-Learning Technology 100
3. DMC 1985 Data Warehousing and Data Mining 100 Page 4 of 47
ANNA UNIVERSITY CHENNAI
MCA (DISTANCE MODE)
REGULATIONS – 2009
SYLLABUS I TO VI SEMESTERS
SEMESTER – I
DMC1911 COMPUTER ORGANIZATION
UNIT I INTRODUCTION TO DIGITAL DESIGN
Data Representation – Data Types – Complements – Arithmetic Operations –
Representations – Fixed –Point, Floating – Point , Decimal Fixed – Point – Binary
Codes- Logic Gates, Boolean Algebra, Map Simplification – Combinational Circuits:
Half-Adder, Full Adder- Flip Flops - Sequential Circuits
UNIT II DIGITAL COMPONENTS - REGISTER TRANSFER & MICRO
OPERATIONS
ICs – Decoders – Multiplexers – Registers – Shift Registers – Binary Counters –
Memory Unit – Register Transfer Language – Register Transfer – Bus And Memory
Transfers – Arithmetic, Logic And Shift Micro Operations, Arithmetic Logic Shift Unit.
UNIT III COMPUTER ORGANIZATION AND PROGRAMMING
Instruction Codes – Computer Registers – Computer Instructions – Timing And Control –
Instruction Cycle – Memory Reference Instructions – I/O And Interrupt – Machine
Language – Assembly Language – Assembler - Program Loops – Programming
Arithmetic And Logic Operations – Subroutines – I/O Programming.
UNIT IV INPUT – OUTPUT ORGANIZATION
Peripheral Devices – Input-Output Interface – Asynchronous Data Transfer – Modes Of
Transfer – Priority Interrupt – DMA – IOP – Serial Communication.
UNIT V MEMORY ORGANIZATION AND CPU
Memory Hierarchy – Main Memory – Auxiliary Memory – Associative Memory – Cache
Memory – Virtual Memory – Memory Management Hardware – CPU: General Register
Organization – Control Word – Stack Organization – Instruction Format – Addressing
Modes – Data Transfer And Manipulation – Program Control.
TEXTBOOK
1. M.Morris Mano,”Computer System Architecture”,Prentice Hall of India, 2001.
REFERNCES
1. John .p.Hayes,”Computer Architecture and Organization”, Tata McGraw Hill,
1996.
2. V.C.Hamatcher,et al “Computer Organization”, Tata Mcgraw Hill,1996 Page 5 of 47
DMC1912 PROBLEM SOLVING AND PROGRAMMING
UNIT I INTRODUCTION TO COMPUTER PROBLEM SOLVING
Introduction – The Problem Solving aspect – Top down Design – Implementation of
Algorithms – Program Verification – Efficiency of Algorithms – Analysis of Algorithms
UNIT II FUNDAMENTAL ALGORITHMS
Introduction – Exchanging the values – Counting – Factorial Computation – SINE
computation – Base Conversion – Factoring Methods – Array Techniques.
UNIT III INTRODUCTION TO C LANGUAGE
Overview of C – Constants, Variables and Data Types – Operators and Expressions –
Managing Input/Output Operations – Formatted I/O – Decision Making - Branching –- IF,
Nested IF – Switch – goto - Looping- While, do, for statements.
UNIT IV ARRAYS, FUNCTIONS, STRUCTURES AND UNIONS
Arrays – dynamic and multi-dimensional arrays - Character arrays and Strings – String
handling Functions - User defined Functions – Categories of Functions – Recursion -
Structures and Unions – Array of Structures – Structures and Functions
UNIT V POINTERS AND FILE MANAGEMENT
Pointers – Declaration, Accessing a variable, character strings, pointers to functions and
structures - File Management in C – Dynamic Memory allocation – Linked Lists –
Preprocessors.
TEXTBOOKS
1. R.G.Dromey “ How to Solve it by Computer ”, PHI , 1998
2. E.Balagurusamy “ Programming in ANSI C ” , Tata McGraw Hill, 2004
REFERNCES
1. Deitel and Deitel “ C How to Program ”, Addisson Wesley , 2001
2. Brian W.Kernighan & Dennis Ritchie “C Programming Language”, PHI, 1990
3. Byron.S.Gottfried “Schaum’s Outline of Programming with C ”, 2
nd
Edition,1996 Page 6 of 47
DMC1913 DATABASE MANAGEMENT SYSTEMS
UNIT I INTRODUCTION
Database Systems vs. File Systems-View of Data- Data Models-Database LanguagesTransaction Management-Database Systems Structure-History of Database SystemsDatabase Systems Applications-Entity Relationship Model
UNIT II RELATIONAL DATABASES
SQL-Basic Structure-Set Operations-Complex Queries-Joined Queries-DDL-Embedded
SQL-Dynamic SQL-Other SQL Functions-Query by Example-Integrity and Security of
searching-Relational Database Design
UNIT III DATA STORAGE AND INDEXING
Storage & File Structure-Disks-RAID-File Organization-Indexing &Hashing-B+ TREE-B
Tree-Static Hashing-Dynamic Hashing-Multiple Key Access
UNIT IV QUERY EVALUATION & OPTIMIZATION
Query Processing - Selection Operation – Sorting - Join Operation - Evaluation of
Expressions - Query Optimization
UNIT V TRANSACTION MANAGEMENT
Transaction Concept-Static Implementation-Concurrency Control-Protocols-Deadlock
Handling-Recovery Systems-Recovery with Concurrent Transactions-Shadow PagingBuffer Management-Case Studies-Oracle-Microsoft SQL Server
REFERENCES
1. Abraham Silberschatz, Hentry F.Korth and S.Sudharssan,”Database System
Concepts”, 4
th
Edition, Tata McGraw Hill, 2002
2. Raghu Ramakrishnan & Johannesgerhrke, ”Data Base Management
Systems”, Mc Graw Hill International Edition, 2000 Page 7 of 47
DMC1914 DATA STRUCTURE
UNIT I DATA STRUCTURES
Introduction – Arrays – Structures – Stack: Definition and examples, Representing
Stacks - Queues and lists: Queue and its Representation, lists – Applications of Stack,
Queue and Linked Lists.
UNIT II TREES
Binary Trees – Operations on binary trees - Binary Tree Representations – node
representation, internal and external nodes, implicit array representation – Binary tree
Traversals - Huffman Algorithm – Representing Lists as Binary Trees
UNIT III SORTING AND SEARCHING
General Background – Exchange sorts – Selection and Tree Sorting – Insertion Sorts –
Merge and Radix Sorts – Basic Search Techniques – Tree Searching – General Search
Trees – Hashing.
UNIT IV GRAPHS AND THEIR APPLICATIONS
Graphs – An application of graphs – Representation – transitive closure - Warshall’s
algorithm – Shortest path algorithm - a flow Problem – Dijkstra’s algorithm – An
application of scheduling - Linked representation of Graphs – Graph Traversals
UNIT V STORAGE MANAGEMENT
General Lists: Operations, linked list representation, using lists, Freeing list nodes -
Automatic list Management: Reference count method, Garbage Collection, Algorithms,
Collection and compaction
TEXTBOOK
1. Tanaenbaum A.S.,Langram Y. Augestein M.J “ Data Structures using C”
Pearson Education , 2004
REFERNCES
1. Robert Kruse & Clovis L. Tondo “ Data Structures and Program Design in
C”,Prentice Hall , 2nd edition.,1991.
2. Weiss “Data Structures and Algorithm Analysis in C ” ,Addison Wesley , Second
Edition, 1997. Page 8 of 47
DMC1915 ACCOUNTING AND FINANCIAL MANAGEMENT
UNIT I FINANCIAL ACCOUNTING
Meaning and Scope of Accounting-Principles-Concepts-Conventions-Accounting
Standards-Final Accounts-Trail Balance-Trading Account-Profit and Loss AccountBalance Sheet-Accounting Ratio Analysis-Funds Flow Analysis-Cash Flow Analysis
UNIT II ACCOUNTING
Meaning-Objectives-Elements of Cost-Cost Sheet-Marginal Costing and Cost Volume
Profit Analysis-Break Even Analysis-Applications-Limitations-Standard Costing and
Variance Analysis-Material-Labor-Overhead-Sales-Profit Variances
UNIT III BUDGETS AND BUDGETING CONTROL
Budgets and Budgetary Control-Meaning-Types-Sales Budget-Production Budget-Cost
of Production Budget-Flexible Budgeting-Cash Budget-Master Budget-Zero Base
Budgeting-Computerized Accounting
UNIT IV INVESTMENT DECISION AND COST OF CAPITAL
Objectives and Functions of Financial Management-Risk-Return Relationship-Time
Value of Money Concepts-Capital Budgeting-Methods of Appraisal-Cost of Capital
Factors Affecting Cost of Capital-Computation for Each Source of Finance and Weighted
Average Cost of Capital
UNIT V FINANCING DECISION AND WORKING CAPITAL MANAGEMENT
Capital Structure-Factors Affecting Capital Structure-Dividend Policy-Types of Dividend
Policy-Concepts of Working Capital-Working Capital Policies-Factors affecting Working
Capital-Estimation of Working Capital Requirements
TEXTBOOK
1. S.N.Maheswari, “Financial and Management Accounting”, Sultan Chand & Sons,
2003
2. I.M.Pandey, ”Financial Management”, Vikas Publications, 4
th
Reprint, 2002
REFERENCES
1. S.P.Iyengar, “Cost and Management Accounting”, Sultan Chand & Co,
2. I.M.Pandey, “Elements of Management Accounting” Vikas Publishing House,
1993 Page 9 of 47
DMC1916 PROGRAMMING and DATA STRUCTURES LABORATORY
• Simple C programs
• Files and Structures
• Array Implementation
• Dynamic Memory allocation
• Implementation of Stacks
• Linked List Implementation
• Queue Implementation
• Implementation of Binary Search Tree and Linear Search
• Sorting Algorithm, Simple sorting and Queue Sorting
DMC1917 DBMS LAB
1. Creation of base tables and views.
2. Data Manipulation
INSERT, DELETE and UPDATE in tables
SELECT, Sub Queries and JOIN
3. Data Control Commands
4. High level language extensions – PL/SQL. Or Transact SQL
5. Use of Cursors, Procedures and Functions
6. Embedded SQL or Database Connectivity.
a. Oracle or SQL Server Triggers.
b. Working with Forms, Menus and Reports.
c. Front-end tools – Visual Basic/Developer 2000 Page 10 of 47
SEMESTER – II
DMC 1921 MATHEMATICAL FOUNDATIONS OF COMPUTER SCIENCE
UNIT I MATRIX ALGEBRA
Matrices, Rank of Matrix, Solving System of Equations-Eigen Values and Eigen
Vectors-Inverse of a Matrix - Cayley Hamilton Theorem
UNIT II BASIC SET THEORY
Basic Definitions - Venn Diagrams and set operations - Laws of set theory -
Principle of inclusion and exclusion - partitions- Permutation and Combination -
Relations- Properties of relations - Matrices of relations - Closure operations on
relations - Functions - injective, surjective and bijective functions.
UNIT III MATHEMATICAL LOGIC
Propositions and logical operators - Truth table - Propositions generated by a set,
Equivalence and implication - Basic laws- Some more connectives - Functionally
complete set of connectives- Normal forms - Proofs in Propositional calculus -
Predicate calculus.
UNIT IV FORMAL LANGUAGES
Languages and Grammars-Phrase Structure Grammar-Classification of
Grammars-Pumping Lemma For Regular Languages-Context Free Languages.
UNIT V FINITE STATE AUTOMATA
Finite State Automata-Deterministic Finite State Automata(DFA), Non
Deterministic Finite State Automata (NFA)-Equivalence of DFA and NFAEquivalence of NFA and Regular Languages.
REFERENCES
1. Kenneth H.Rosen, “ Discrete Mathematics and Its Applications”, Tata
McGraw Hill, Fourth Edition, 2002 (Unit 1,2 & 3).
2. Hopcroft and Ullman, “Introduction to Automata Theory, Languages and
Computation”, Narosa Publishing House, Delhi, 2002. ( Unit 4,5)
3. A.Tamilarasi & A.M.Natarajan, “Discrete Mathematics and its Application”,
Khanna Publishers, 2
nd
Edition 2005.
4. M.K.Venkataraman “Engineering Mathematics”, Volume II, National
Publishing Company, 2
nd
Edition,1989. Page 11 of 47
DMC 1922 OBJECT ORIENTED PROGRAMMING
UNIT I FUNDAMENTALS
Object–Oriented Programming concepts – Encapsulation – Programming
Elements – Program Structure – Enumeration Types –– Functions and Pointers –
Function Invocation – Overloading Functions – Scope and Storage Class –
Pointer Types – Arrays and Pointers – Call–by–Reference – Assertions –
Standard template library.
UNIT II IMPLEMENTING ADTS AND ENCAPSULATION
Aggregate Type struct – Structure Pointer Operators – Unions – Bit Fields – Data
Handling and Member Functions – Classes – Constructors and Destructors –
Static Member – this Pointer – reference semantics – implementation of simple
ADTs.
UNIT III POLYMORPHISM
ADT Conversions – Overloading – Overloading Operators – Unary Operator
Overloading – Binary Operator Overloading – Function Selection – Pointer
Operators – Visitation – Iterators – containers – List – List Iterators.
UNIT IV TEMPLATES
Template Class – Function Templates – Class Templates – Parameterizing –
STL – Algorithms – Function Adaptors.
UNIT V INHERITANCE
Derived Class – Typing Conversions and Visibility – Code Reuse – Virtual
Functions – Templates and Inheritance – Run–Time Type Identifications –
Exceptions – Handlers – Standard Exceptions.
REFERENCES:
1. Ira Pohl, “Object–Oriented Programming Using C++”, Pearson Education,
Second Edition, 2003.
2. Stanley B.Lippman, Josee Lajoie, “C++ Primer”, Pearson Education, Third
Edition, 2004.
3. Kamthane,” Object Oriented Programming with ANSI and Turbo C++”, Person
Education, 2002.
4. Bhave , “ Object Oriented Programming With C++”, Pearson Education , 2004. Page 12 of 47
DMC 1923 SOFTWARE ENGINEERING
UNIT I INTRODUCTION
Software Engineering paradigms – Waterfall Life cycle model – Spiral Model –
Prototype Model – fourth Generation Techniques – Planning – Cost Estimation –
Organization Structure – Software Project Scheduling, – Risk analysis and
management – Requirements and Specification – Rapid Prototyping.
UNIT II SOFTWARE DESIGN
Abstraction – Modularity – Software Architecture – Cohesion – Coupling –
Various Design Concepts and notations – Real time and Distributed System
Design – Documentation – Dataflow Oriented design – Jackson System
development – Designing for reuse – Programming standards.
UNIT III SOFTWARE METRICS
Scope – Classification of metrics – Measuring Process and Product attributes –
Direct and Indirect measures – Reliability – Software Quality Assurance –
Standards.
UNIT IV SOFTWARE TESTING AND MAINTENANCE
Software Testing Fundamentals – Software testing strategies – Black Box
Testing – White Box Testing – System Testing – Testing Tools – Test Case
Management – Software Maintenance Organization – Maintenance Report –
Types of Maintenance.
UNIT V SOFTWARE CONFIGURATION MANAGEMENT (SCM) & CASE TOOLS
Need for SCM – Version Control – SCM process – Software Configuration Items
– Taxonomy – Case Repository – Features.
REFERENCES:
1. Roger S. Pressman, “Software Engineering: A Practitioner Approach”, Sixth
edition, McGrawHill, 2005.
2. I. Sommerville, “Software Engineering”, Sixth Edition, Addison Wesley-Longman,
2004.
3. Pankaj Jalote, “An Integrated approach to Software Engineering”, Second
Edition, Springer Verlag, 1997. Page 13 of 47
DMC 1924 SYSTEM SOFTWARE
UNIT I INTRODUCTION
Introduction – System software and machine architecture – The Simplified
Instructional Computer (SIC) – Machine Architectures (SIC and SIC/XE) – Data and
Instruction Formats – Addressing Modes –Instruction sets – I/O Programming.
UNIT II ASSEMBLERS
Basic assembler functions – A simple SIC assembler – Assembler algorithms and
data structures – Machine dependent assembler features, Instruction formats and
addressing modes – Program relocation – Machine independent assembler features
– Literals – Symbol-defining statements – Expressions – Program Blocks – Control
Sections and Program Linking – One Pass Assembler and Multipass Assemblers -
Implementation examples MASM assembler.
UNIT III LOADERS AND LINKERS
Basic loader functions: Design of an Absolute Loader – A Simple Bootstrap Loader
Machine dependent loader features Relocation – Program Linking – Algorithm and
Data Structures for Linking Loader. Machine-independent loader features –
Automatic Library Search – Loader Options Loader design options – Linkage Editors
– Dynamic Linking – Bootstrap Loaders. Implementation examples: MSDOS linker.
UNIT IV MACRO PROCESSORS
Basic macro processor functions – Macro Definition and Expansion – Macro
Processor Algorithm and data structures – Machine – independent macro processor
features – Concatenation of Macro Parameters – Generation of Unique Labels –
Conditional Macro Expansion – Keyword Macro Parameters – Macro Processor
Design Options – Recursive Macro Expansion – Algorithm – General Purpose macro
Processors – Macro Processing within Language Translators - Implementation
examples: MASM Macro Processor – ANSI C macro language.
UNIT V OTHER SYSTEM SOFTWARE
Text editors – Overview of Editing Process - User Interface – Editor Structure –
Interactive Debugging Systems – Debugging functions and capabilities –
Relationships with Other parts of the system – User Interface Criteria.
TEXT BOOKS:
1. Leland Beck - “System Software – An Introduction to Systems
Programming”, Third Edition, Pearson Education, Inc., 1999.
REFERENCES:
1. D. M. Dhamdhere, " Systems Programming and Operating Systems",
Tata McGraw Hill Company, 1999.
2. John J. Donovan, “Systems Programming”, Tata McGraw Hill Company,
1991. Page 14 of 47
DMC 1925 OPERATING SYSTEMS
UNIT I INTRODUCTION
Introduction – Operating Systems and services – Processes – CPU Scheduling
approaches
UNIT II PROCESS SYNCHRONIZATION
Process synchronization – Semaphores – Deadlocks – Handling deadlocks –
Multithreading
UNIT III MEMORY MANAGEMENT
Memory management – Paging – Segmentation – Virtual Memory – Demand
paging – Replacement Algorithms
UNIT IV DISK SCHEDULING
Disk Scheduling approaches – File systems – Design issues – User interfaces to
file systems – I/O device management.
UNIT V CASE STUDIES
Case study – Design and implementation of the UNIX OS, Process model and
structure – Memory management – File system – UNIX I/O management and
device drivers – Windows – System components – Process Management –
Memory management – File Systems – Networking
REFERENCES:
1. Abraham Silberschatz Peter B. Galvin, G. Gagne, “Operating System Concepts”,
Sixth Edition, Addison Wesley Publishing Co., 2003.
2. M. J. Bach, “Design Of The Unix Operating System”, Pearson Education.
3. Willam-Stalling “ Operating System” Fourth Edition, Pearson Education, 2003. Page 15 of 47
DBA1605 COMMUNICATION SKILLS
1. COMMUNICATION IN BUSINESS
Systems approach, forms of business communication, management and
communication, factors facilitating communication.
2. COMMUNICATION PROCESS
Interpersonal perception, selective attention, feedback, variables, listening barriers
to listening, persuasion, attending and conducting interviews, participating in
discussions, debates and conferences, presentation skills, paralinguistic features,
oral fluency development.
3. BUSINESS CORRESPONDENCE
Business letter. Memos, minutes, agendas, enquiries, orders, sales letters, notice,
tenders, letters of application, letter of complaints.
4. TECHNICAL REPORTS
Format, Choice of vocabulary, coherence and cohesion, paragraph writing,
organization.
5. PROJECT REPORTS
Project proposal, project reports, appraisal reports.
TEXT BOOKS:
1. Sharan J.Genrson and Steven M.Gerson – “Technical Writing – Process and
Product” – Pearson Education – 2000.
2. Raymond V.Lesikar, John D. Pettit and Mary E.Flatley – Lesikass Basic
Communication Tata McGraw Will 8
th
Edition – 1999.
3. Stevel. E. Pauley, Daniel G.Riordan – Technical Report Writing Today – AITBS
Publishing & Distributors, India 5
th
edition – 2000.
4. Robert L.Shurter, Effective letters in business Thrid Ed. 1983.
REFERENCES:
1. McGraith – Basic Managerial Skills for all Prentice Hall of India – 6
th
Edition
2002.
2. Halliday, M.A.Ky R.Hasan, Cohesion in English, Longman, London 1976. Page 16 of 47
DMC 1926 OBJECT ORIENTED PROGRAMMING LAB
1. Write a C++ Program to illustrate Enumeration and Function Overloading
2. Write a C++ Program to illustrate Scope and Storage class
3. Implementation of ADT such as Stack and Queues
4. Write a C++ Program to illustrate the use of Constructors and Destructors and
Constructor Overloading
5. Write a Program to illustrate Static member and methods
6. Write a Program to illustrate Bit fields
7. Write a Program to overload as binary operator, friend and member function
8. Write a Program to overload unary operator in Postfix and Prefix form as member
and friend function
9. Write a Program to illustrate Iterators and Containers
10. Write a C++ Program to illustrate function templates
11. Write a C++ Program to illustrate template class
12. Write C++ Programs and incorporating various forms of Inheritance
13. Write a C++ Program to illustrate Virtual functions
14. Exception Handling
DMC 1927 SYSTEM SOFTWARE LAB
1. Assemblers.
2. Linkers.
3. Loaders.
4. Features of text editors.
5. Basic UNIX commands.
6. Shell Programming.
7. Grep, sed, awk.
8. File system related system calls.
9. Process management – Fork, Exec.
10. Message queues.
11. Pipe, FIFO’s.
12. Signals.
13. Shared memory. Page 17 of 47
SEMESTER – III
DMC 1931 COMPUTER NETWORKS
1. INTRODUCTION
Building a network – Requirements – Network Architecture – OSI – Internet –
Direct Link Networks – Hardware building blocks – Framing – Error detection –
Reliable transmission.
2. NETWORK FUNDAMENTALS
LAN Technology – LAN Architecture – BUS/Tree – Ring – Star – Ethernet – Token
Rings – Wireless.
3. NETWORK LAYER
Packet Switching – Switching and Forwarding – Bridges and LAN switches –
Internetworking – Simple Internetworking – Routing.
4. TRANSPORT LAYER
Reliable Byte Stream (TCP) – Simple Demultiplexer (UDP) – TCP Congestion
Control – Congestion Avoidance Mechanisms.
5. PRESENTATION LAYER and APPLICATIONS
Presentation formatting – Data compression – Cryptographic Algorithms: RSA -
DES –– Applications – Domain Name Service – Email - SMTP – MIME – HTTP –
SNMP.
TEXT BOOK
1. Larry L. Peterson & Bruce S. Davie, “Computer Networks - A systems
Approach”, 2nd Edition, Harcourt Asia/Morgan Kaufmann, 2000.
REFERENCES
1. James F. Kurose and Keith W. Ross, “Computer Networking - A Top Down
Approach featuring the Internet”, 1
st
Edition, Addison Wesley Publishing
Company, 2001.
2. William Stallings, “Data and Computer Communications”, 5
th
Edition, PHI,
1997.
3. Andrew S. Tanenbaum, “Computer Networks”, Tata Mcgraw Hill, 3
rd
Edition,
2001. Page 18 of 47
DMC 1932 MICROPROCESSORS AND ITS APPLICATIONS
UNIT I THE 8086 PROCESSOR - SOFTWARE ASPECTS
Evolution of Microprocessors - 8086 architecture – Addressing modes-
Instruction set and assembler directives – Assembly language programming –
Interrupts and interrupt service routines.
UNIT II 8086 SYSTEM DESIGN
8086 signals description – Basic configurations - System bus timing –System
design using 8086 – Minimum mode /Maximum modes 8086 system and timings.
UNIT III INTERFACING CONCEPTS
Memory Interfacing and I/O interfacing - Parallel communication interface –
Serial communication interface – Timer – Keyboard /display controller – Interrupt
controller – DMA controller – Programming and applications.
UNIT IV ADVANCED PROCESSORS
Intel 80286 – Internal Architectural – Register Organization – Internal Block
Diagram – Modes of operation – Real Address Mode – Protected Virtual Address
mode – Privilege – Protection - Architectural features and Register Organization
of i386, i486 and Pentium processors.
UNIT V BUILDING SYSTEMS
Bus Concepts – Bus Standards –The Peripheral Component Interconnect (PCI)
Bus – Universal Serial Bus (USB) – Platform Architectures.
REFERENCES:
1. A. K. Ray & K. M. Bhurchandi, “Advanced Microprocessors and peripherals-
Architectures, Programming and Interfacing”, TMH, 2002 reprint.
2. Barry B. Brey, “The Intel Microprocessors, 8086/8088, 80186/80188, 80286,
80386, 80486, Pentium, PentiumPro Processor, PentiumII, PentiumIII,
PentiumIV, Architecture, Programming & Interfacing”, 6
th
Edition, Pearson
Education/PHI, 2002.
3. Yu-cheng Liu, Glenn A. Gibson, “Microcomputer systems: The 8086/8088 Family
architecture, Programming and Design”, PHI 2003.
4. Peter Abel, “IBM PC Assembly language and programming”, Prentice Hall of
India Pvt. Ltd.
5. Websites of latest processors. Page 19 of 47
DMC 1933 DESIGN AND ANALYSIS OF ALGORITHMS
UNIT I INTRODUCTION
Fundamentals of algorithmic problem solving – Important problem types –
Fundamentals of the analysis of algorithm efficiency – analysis frame work –
Asymptotic notations – Mathematical analysis for recursive and non-recursive
algorithms.
UNIT II DIVIDE AND CONQUER METHOD AND GREEDY METHOD
Divide and conquer methodology – Merge sort – Quick sort – Binary search –
Binary tree traversal – Multiplication of large integers – Strassen’s matrix
multiplication – Greedy method – Prim’s algorithm – Kruskal’s algorithm –
Dijkstra’s algorithm.
UNIT III DYNAMIC PROGRAMMING
Computing a binomial coefficient – Warshall’s and Floyd’ algorithm – Optimal
binary search tree – Knapsack problem – Memory functions.
UNIT IV BACKTRACKING AND BRANCH AND BOUND
Backtracking – N-Queens problem – Hamiltonian circuit problem – Subset sum
problem – Branch and bound – Assignment problem – Knapsack problem –
Traveling salesman problem.
UNIT V NP-HARD AND NP-COMPLETE PROBLEMS
P & NP problems – NP-complete problems – Approximation algorithms for NPhard problems – Traveling salesman problem – Knapsack problem.
REFERENCES:
1. Anany Levitin “Introduction to the Design and Analysis of Algorithms” Pearson
Education 2003.
2. Thomas H.Cormen, Charles E.Leiserson, Ronald L.Rivest, “Introduction to
algorithms” Prentice Hall 1990. Page 20 of 47
DMC1934 COMPUTER GRAPHICS AND MULTIMEDIA SYSTEMS
1. INTRODUCTION
Overview of Graphics System - Bresenham technique – Line Drawing and Circle
Drawing Algorithms - DDA - Line Clipping - Text Clipping.
2. 2D TRANSFORMATIONS
Two dimensional transformations – Scaling and Rotations - Interactive Input
methods - Polygons - Splines – Bezier Curves - Window view port mapping
transformation.
3. 3D TRANSFORMATIONS
3D Concepts - Projections – Parallel Projection - Perspective Projection – Visible
Surface Detection Methods - Visualization and polygon rendering – Color models –
XYZ-RGB-YIQ-CMY-HSV Models - animation – Key Frame systems - General
animation functions - morphing.
4. OVERVIEW OF MULTIMEDIA
Multimedia hardware & software - Components of multimedia – Text, Image –
Graphics – Audio – Video – Animation – Authoring.
5. MULTIMEDIA SYSTEMS AND APPLICATIONS
Multimedia communication systems – Data base systems – Synchronization Issues
– Presentation requirements – Applications – Video conferencing – Virtual reality –
Interactive video – video on demand
TEXT BOOKS
1. Hearn D and Baker M.P, “Computer graphics – C Version”, 2
nd
Edition, Pearson
Education, 2004 (unit 1, 2 &3).
2. Ralf Steinmetz, Klara steinmetz, “Multimedia Computing, Communications and
Applications”, Pearson education, 2004 (unit 4 & 5).
REFERENCES
1. Siamon J. Gibbs and Dionysios C. Tsichritzis, “Multimedia programming”,
Addison Wesley, 1995.
2. John Villamil, Casanova and Leony Fernanadez, Eliar, “Multimedia Graphics”,
PHI, 1998. Page 21 of 47
DMC 1935 WEB PROGRAMMING
UNIT I BASIC INTERNET CONCEPTS
Connecting to the Internet – Domain Name System - Exchanging E-mail –
Sending and Receiving Files - Fighting Spam, Sorting Mail and avoiding e-mail
viruses – Chatting and Conferencing on the Internet – Online Chatting -
Messaging – Usenet Newsgroup – Internet Relay chat (IRC) – Instant Messaging
- Voice and Video Conferencing.
UNIT II WORLD WIDE WEB
Overview – Web Security, Privacy, and site-blocking – Audio and Video on the
web – Creating and Maintaining the Web – Web site creation concepts – Web
Page Editors – Optimizing Web Graphics – Web Audio Files – Forms,
Interactivity, and Database-Driven Web sites – File Transfer and downloading –
FTP – Peer to Peer – Downloading and Installing software.
UNIT III JAVA FUNDAMENTALS
Java features – Java Platform – Java Fundamentals – Expressions, Operators,
and Control Structures – Classes, Packages and Interfaces – Exception
Handling.
UNIT IV PACKAGES
AWT package – Layouts – Containers – Event Package – Event Model –
Painting – Garbage Collection - Multithreading – Language Packages.
UNIT V ADVANCED JAVA PROGRAMMING
Utility Packages – Input Output Packages – Inner Classes – Java Database
Connectivity - Servlets - RMI – Java Beans.
TEXT BOOK
1. Margaret Levine Young, “Internet and WWW”, 2
nd
Edition, Tata McGraw Hill,
2002. (Unit 1 & 2)
2. Herbert Schildt, The Complete Reference – Java 2 , 4
th
Edition, Tata McGraw
Hill, 2001. (Unit 3, 4 & 5)
REFERENCES
1. Keyur shah, “Gateway to Java Programmer Sun Certification”, Tata Mc Graw
Hill 2002.
2. Deitel & Deitel, Java How to Program, Prentice Hall 1999. Page 22 of 47
DMC 1936 WEB PROGRAMMING LAB
1. Studying internet connection procedures
2. Sending and receiving mails from one or more email clients
3. Video Conferencing demonstration
4. Downloading and installing softwares (Example: Java) and setting up path and
class path
5. Using FTP
6. Creation of web site with forms, frames, links, tables etc with any web page
editors and using images and audio files as part of web pages
7. Writing Java programs by making use of class, interface, package, etc for the
following
# Different types of inheritance study
# Uses of ‘this’ keyword
# Polymorphism
# Creation of user specific packages
# Creation of jar files and using them
# User specific exception handling
8. Writing window based GUI applications using frames and applets such as
Calculator application, Fahrenheit to Centigrade conversion etc
9. Application of threads examples
10. Reading and writing text files
11. Reading image files and manipulating them with image related classes and
methods
12. writing an RMI application to access a remote method
13. Writing a Servlet program with database connectivity for a web based application
such as students result status checking, PNR number enquiry etc
14. Creation and usage of Java bean Page 23 of 47
DMC1937 GRAPHICS AND MULTIMEDIA LAB
1. Write a C program with Fundamental Graphics Function
2. Write a C program for Line drawing using Bresenham, DDA Line Drawing
Algorithms.
3. Write a C program for Circle Drawing using Bresenham Circle Drawing
Algorithms.
4. Write a C program for Clipping Algorithm using Line Clipping.
5. Write a C program for 2D Transformations like Translations and Scaling and
Rotations.
6. Write a C program for 3D Transformations like Translations and Scaling and
Rotations.
7. Create Frame by Frame Animations using multimedia authoring tools.
8. Develop a presentation for a product using techniques like Guide Layer, masking
and onion Skin using authoring tools.
9. Create a Jpeg image which demonstrates the various features of an image
editing tool.
10. Demonstrate Rasterization and filtering of layers and give blending effects for a
logo Page 24 of 47
SEMESTER IV
DMC1941 UNIX AND NETWORK PROGRAMMING
1. INTRODUCTION & FILE SYSTEM
Overview of UNIX OS - File I/O – File Descriptors – File sharing - Files and
directories – File types - File access permissions – File systems – Symbolic links -
Standard I/O library – Streams and file objects – Buffering - System data files and
information - Password file – Group file – Login accounting – system identification.
2. PROCESSES
Environment of a UNIX process – Process termination – command line arguments
- Process control – Process identifiers - Process relationships terminal logins –
Signals -threads.
3. INTERPROCESS COMMUNICATION
Introduction - Message passing (SVR4)- pipes – FIFO – message queues -
Synchronization (SVR4) – Mutexes – condition variables – read – write locks – file
locking – record locking – semaphores –Shared memory(SVR4).
4. SOCKETS
Introduction – transport layer – socket introduction - TCP sockets – UDP sockets -
raw sockets – Socket options - I/O multiplexing - Name and address conversions.
5. APPLICATIONS
Debugging techniques - TCP echo client server - UDP echo client server - Ping -
Trace route - Client server applications like file transfer and chat.
TEXT BOOKS
1. W.Richard Stevens, “Advanced programming in the UNIX environment”,
Addison Wesley, 1999.(Unit 1,2 &3)
2. W. Stevens, Bill Fenner, Andrew Rudoff, “Unix Network Programming”,
Volume 1, The Sockets Networking API,3
rd
Edition, Pearson education, Nov
2003.(unit 4 & 5)
REFERENCE BOOKS
1. Meeta Gandhi,Tilak Shetty and Rajiv Shah “The ‘C’ Odyssey Unix –The open
Boundless C”, 1
st
Edition ,BPB Publications1992. Page 25 of 47
DMC 1942 RESOURCE MANAGEMENT TECHNIQUES
UNIT I LINEAR PROGRAMMING MODELS
Mathematical Formulation - Graphical Solution of linear programming models –
Simplex method – Artificial variable Techniques- Variants of Simplex method
UNIT II TRANSPORTATION AND ASSIGNMENT MODELS
Mathematical formulation of transportation problem- Methods for finding initial
basic feasible solution – optimum solution - degeneracy – Mathematical
formulation of assignment models – Hungarian Algorithm – Variants of the
Assignment problem
UNIT III INTEGER PROGRAMMING MODELS
Formulation – Gomory’s IPP method – Gomory’s mixed integer method – Branch
and bound technique.
UNIT IV SCHEDULING BY PERT AND CPM
Network Construction – Critical Path Method – Project Evaluation and Review
Technique – Resource Analysis in Network Scheduling
UNIT V QUEUEING MODELS
Characteristics of Queuing Models – Poisson Queues - (M / M / 1) : (FIFO / ∞
/∞), (M / M / 1) : (FIFO / N / ∞), (M / M / C) : (FIFO / ∞ / ∞), (M / M / C) : (FIFO /
N / ∞) models.
TEXT BOOKS
Taha H.A., “Operations Research : An Introduction “ 7
th
Edition, Pearson Education,
2004.
REFERENCES
A.M.Natarajan, P.Balasubramani, A.Tamilarasi, “Operations Research”, Pearson
Education, Asia, 2005.
Prem Kumar Gupta, D.S. Hira, “Operations Research”, S.Chand & Company Ltd,
New Delhi, 3
rd
Edition , 2003. Page 26 of 47
DMC 1943 OBJECT ORIENTED ANALYSIS AND DESIGN
UNIT I INTRODUCTION
An overview – Object basics – Object state and properties – Behavior – Methods
– Messages – Information hiding – Class hierarchy – Relationships –
Associations – Aggregations- Identity – Dynamic binding – Persistence –
Metaclasses – Object oriented system development life cycle.
UNIT II METHODOLOGY AND UML
Introduction – Survey – Rumbugh, Booch, Jacobson methods – Patterns –
Frameworks – Unified approach – Unified modeling language – Static and
Dynamic models – UML diagrams – Class diagram – Usecase diagrams –
Dynamic modeling – Model organization – Extensibility.
UNIT III OBJECT ORIENTED ANALYSIS
Identifying Usecase – Business object analysis – Usecase driven object oriented
analysis – Usecase model – Documentation – Classification – Identifying object,
relationships, attributes, methods – Super-sub class – A part of relationships
Identifying attributes and methods – Object responsibility
UNIT IV OBJECT ORIENTED DESIGN
Design process – Axions – Colollaries – Designing classes – Class visibility –
Refining attributes – Methods and protocols – Object storage and object
interoperability – Databases – Object relational systems – Designing interface
objects – Macro and Micro level processes – The purpose of a view layer
interface
UNIT V SOFTWARE QUALITY
Quality assurance – Testing strategies – Object orientation testing – Test cases –
Test Plan – Debugging principles – Usability – Satisfaction – Usability testing –
Satisfaction testing
TEXT BOOKS
1. Ali Bahrami, “Object Oriented System Development”, McGraw Hill
International Edition, 1999.
REFERENCES
1. Craig Larman, Applying UML and Patterns, 2
nd
Edition, Pearson, 2002.
2. Grady Booch, James Rumbaugh, Ivar Jacobson, “The Unified Modeling
Language
User Guide”, Addison Wesley Long man, 1999.
3. Bernd Bruegge, Allen H. Dutoit, Object Oriented Software Engineering using
UML,
Patterns and Java, Pearson 2004 Page 27 of 47
DMC 1944 VISUAL PROGRAMMING
UNIT I WINDOWS PROGRAMMING
The windows programming Model – Event driven programming – GUI concepts
– Overview of Windows programming – Creating and displaying the window –
Message Loop – windows procedure – WM_PAINT message – WM_DESTROY
message – Data types – Resources – An Introduction to GDI – Device context –
Text output – Scroll Bars – Keyboard – Mouse – Menus.
UNIT II VISUAL BASIC PROGRAMMING
Visual Basic Applications – Form and properties – Variables and Constants –
Variant type – Procedure scope – Main – Control statements – control arrays –
Creating and using Controls – Menus and Dialogs – Programming fundamentals
– Objects and instances – Debugging – Responding to mouse events – Drag and
Drag drop events Responding to keyboard events – keypress, keyup, keydown
events – Using grid control – Graphics controls – shape and line control – File
system controls – Common dialog controls – Processing files – Accessing
databases with the data controls.
UNIT III VISUAL C++ PROGRAMMING
Visual C++ components – Introduction to Microsoft Foundation Classes Library –
Getting started with AppWizard – Class Wizard – Event handling – Keyboard and
Mouse events - WM_SIZE, WM_CHAR messages - Graphics Device Interface -
Pen, Brush, Colors, Fonts - Single and Multiple document interface - Reading
and Writing documents - Resources – Bitmaps creation, usage of BMP and
displaying a file existing as a BMP.
UNIT IV CONTROLS
Dialog Based Applications, controls – Animate control, image list, CRect tracker
– Tree control – CtabControl – Dynamic controls – slider control – progress
control – Inheriting CTreeView – CRicheditView – Modal Dialog, – Modeless
Dialog – CColorDialog – CfileDialog.
UNIT V ADVANCED CONCEPTS
Domain Name System – Email – World Wide Web (HTTP) – Simple Status bars
– Splitter windows and multiple views – Dynamic Link Library – Data base
Management with ODBC – TCP/IP – Winsock and WinInet, – ActiveX control –
creation and usage – Container class.
TEXT BOOKS:
1. Charles Petzold, “Windows Programming”, Microsoft press, 1996.
2. J. David Kruglirski, “Programming Microsoft Visual C++”, Fifth Edition, Microsoft
press, 1998.
3. Marion Cottingham “Visual Basic”, Peachpit Press, 1999.
REFERENCES:
1. Steve Holzner, “Visual C++ 6 programming”, Wiley Dreamtech India Private Ltd.,
2003.
2. Kate Gregory “Using Visual C++”, Prentice Hall of India Pvt., Ltd., 1999.
3. Herbert Sheildt, “MFC from the Ground Up”.
4. Deitel , “ Visual Basic 6.0 How To Program”, Pearson Education, 1999. Page 28 of 47
DMC 1945 MIDDLEWARE TECHNOLOGIES
1. CLIENT / SERVER CONCEPTS
Client – Server – File Server, Database server, Group server, Object server, Web
server .Middleware – General middleware – Service specific middleware. Client /
Server Building blocks – RPC – Messaging – Peer – to- Peer.
2. EJB ARCHITECTURE
EJB – EJB Architecture – Overview of EJB software architecture – View of EJB –
Conversation – Building and Deploying EJBs – Roles in EJB.
3. EJB APPLICATIONS
EJB Session Beans – EJB entity beans – EJB clients – EJB Deployment – Building
an application with EJB.
4. CORBA
CORBA – Distributed Systems – Purpose - Exploring CORBA alternatives –
Architecture overview – CORBA and networking model – CORBA object model –
IDL – ORB - Building an application with CORBA.
5. COM
COM – Data types – Interfaces – Proxy and Stub – Marshalling – Implementing
Server / Client – Interface Pointers – Object Creation, Invocation , Destruction –
Comparison COM and CORBA – Introduction to .NET – Overview of .NET
architecture – Marshalling - Remoting.
TEXT BOOKS
1. Robert Orfali, Dan Harkey and Jeri Edwards, “The Essential Client/Server
Survival Guide”, Galgotia Publications Pvt. Ltd., 2002. (Unit 1)
2. Tom Valesky, “Enterprise Java Beans”,Pearson Education, 2002.(Unit 2 & 3)
3. Jason Pritchard, “COM and CORBA side by side”, Addison Wesley,2000
(Unit 4 & 5)
4. Jesse Liberty, “Programming C#”, 2
nd
Edition, O’Reilly Press, 2002. (Unit 5)
REFERNCES
1. Mowbray,”Inside CORBA”, Pearson Education, 2002.
2. Jeremy Rosenberger, “Teach yourself CORBA in 14 days”, Tec media, 2000. Page 29 of 47
DMC 1946 NETWORK PROGRAMMING LAB
1. Socket Programming
a. TCP Sockets
b. UDP Sockets
c. Applications using Sockets
2. Simulation of Sliding Window Protocol
3. Simulation of Routing Protocols
4. RPC
5. Development of applications such as DNS/ HTTP/ E – mail/ Multi - user Chat
DMC 1947 VISUAL PROGRAMMING LAB
VB
1. Form Design – Keyboard & Mouse events
2. Programs on usage of data types - variant, Control arrays
3. Simple applications using file system controls
4. Database applications using data control.
VC++
SDK type programs for creating simple windows with different window styles
SDK type programs code for keyboard and mouse events, GDI objects.
Simple Dialog Based application – eg. Calculator, interest computation, money
conversions, etc.
Creating SDI & MDI applications, Modal and Modeless dialog.
Programming for reading and writing into documents.
Coding Dynamic controls – slider control, progress control, inheriting CtreeView
and CricheditView.
Creating static and dynamic splitter windows
Creating DLLs and using them.
Winsock and WinInet & Internet Explorer common controls.
Data access through ODBC – Cdatabase, Crecordset.
Creating ActiveX control and using it. Page 30 of 47
SEMESTER V
DMC 1951 XML AND WEB SERVICES
1. INTRODUCTION
Role Of XML – XML and The Web – XML Language Basics – SOAP – Web
Services – Revolutions Of XML – Service Oriented Architecture (SOA).
2. XML TECHNOLOGY
XML – Name Spaces – Structuring With Schemas and DTD – Presentation
Techniques – Transformation – XML Infrastructure.
3. SOAP
Overview Of SOAP – HTTP – XML-RPC – SOAP: Protocol – Message Structure –
Intermediaries – Actors – Design Patterns And Faults – SOAP With Attachments.
4. WEB SERVICES
Overview – Architecture – Key Technologies - UDDI – WSDL – ebXML – SOAP
And Web Services In E-Com – Overview Of .NET And J2EE.
5. XML SECURITY
Security Overview – Canonicalization – XML Security Framework – XML
Encryption – XML Digital Signature – XKMS Structure – Guidelines For Signing
XML Documents – XML In Practice.
TEXT BOOKS
1. Frank. P. Coyle, “XML, Web Services And The Data Revolution”, Pearson
Education, 2002.
REFERENCES
1. Ramesh Nagappan , Robert Skoczylas and Rima Patel Sriganesh, “
Developing Java Web Services”, Wiley Publishing Inc., 2004.
2. Sandeep Chatterjee, James Webber, “Developing Enterprise Web Services”,
Pearson Education, 2004.
3. McGovern, et al., “Java Web Services Architecture”, Morgan Kaufmann
4. Publishers,2005. Page 31 of 47
DMC 1952 SOFTWARE PROJECT MANAGEMENT
UNIT I INTRODUCTION TO SOFTWARE PROJECT MANAGEMENT
Project Definition – Contract Management – Activities Covered By Software
Project Management – Overview Of Project Planning – Stepwise Project
Planning.
UNIT II PROJECT EVALUATION
Strategic Assessment – Technical Assessment – Cost Benefit Analysis – Cash
Flow Forecasting – Cost Benefit Evaluation Techniques – Risk Evaluation.
UNIT III ACTIVITY PLANNING
Objectives – Project Schedule – Sequencing And Scheduling Activities –
Network Planning Models – Forward Pass – Backward Pass – Activity Float –
Shortening Project Duration – Activity On Arrow Networks – Risk Management –
Nature Of Risk – Types Of Risk – Managing Risk – Hazard Identification –
Hazard Analysis – Risk Planning And Control.
UNIT IV MONITORING AND CONTROL
Creating Framework – Collecting The Data – Visualizing Progress – Cost
Monitoring – Earned Value – Prioritizing Monitoring – Getting Project Back To
Target – Change Control – Managing Contracts – Introduction – Types Of
Contract – Stages In Contract Placement – Typical Terms Of A Contract –
Contract Management – Acceptance.
UNIT V MANAGING PEOPLE AND ORGANIZING TEAMS
Introduction – Understanding Behavior – Organizational Behaviour: A
Background – Selecting The Right Person For The Job – Instruction In The Best
Methods – Motivation – The Oldman–Hackman Job Characteristics Model –
Working In Groups – Becoming A Team – Decision Making – Leadership –
Organizational Structures – Stress – Health And Safety – Case Studies.
REFERENCES:
1. Bob Hughes and MikeCotterell “Software Project Management”, Third
Edition, TATA McGraw Hill Edition 2004.
2. Ramesh, Gopalaswamy: "Managing Global Projects ", Tata McGraw Hill,
2001.
3. Royce.” Software Project Theory”, Pearson Education, 1999.
4. P.Jalote “Software Project Management In Practice”, Pearson Education,
2000. Page 32 of 47
DMC 1953 XML AND WEB SERVICES LAB
1. Create an XML file for any domain with multiple sublevel complexity.
( Example: Students data, Employee information, Product details etc..)
2. Create a DTD and XML schema for the XML file.
3. Tabulate the xml content using XSL.
4. Validate a XML file using java script with XMLDOM.
5. Write a java program to parse an XML file using DOM.
6. Write a java program to parse an XML file using SAX.
7. Write a program to implement XML – RPC.
8. Write a program to implement a web service using java.
9. Write a program to implement a web service using .NET.
DMC 1954 SOFTWARE DEVELOPMENT LAB
Apply the following to typical application problems:
1. Project Planning
2. Software Requirement Analysis
3. Software Estimation
4. Software Design
5. Data Modelling & Implementation
6. Software Testing
7. Software Debugging
A possible set of applications may be the following:
a. Library System
b. Student Marks Analyzing System
c. Text Editor.
d. Create a dictionary.
e. Telephone dictionary.
f. Simulator Software for Parallel Processing Operation.
g. Inventory System. Page 33 of 47
LIST OF ELECTIVES
M.C.A (MASTER OF COMPUTER APPLICATIONS)
DMC 1971 ADVANCED DATABASES
1. RELATIONAL DATABASES
Relational Model - Querying - Storage Structures - Query Processing -
Normalization.
2. OBJECT ORIENTED DATABASES
Introduction to Object Oriented Data Bases - Approaches - Modeling and Design -
Persistence - Transaction - Concurrency - Recovery - Database Administration.
3. EMERGING SYSTEMS
Enhanced Data Models - Client/Server Model - Data Warehousing and Data Mining
- Web Databases – Mobile Databases.
4. CURRENT ISSUES
Rules - Knowledge Bases - Active and Deductive Databases - Distributed
Databases and Parallel databases.
5. DATABASE DESIGN ISSUES
Security - Integrity - Consistency - Database Tuning - Optimization and Research
Issues.
TEXT BOOK
1. R. Elmasri and S.B. Navathe, “Fundamentals of Database Systems”, Addison
Wesley, 2000.
REFERENCES
1. Gary W. Hanson and James V. Hanson, “Database Management and
Design”, Prentice Hall of India Pvt Ltd, 1999.
2. Alex Benson, Stephen Smith and Kurt Thearling, “Building Data Mining
Applications for CRM”, Tata McGraw-Hill, 2000. Page 34 of 47
DMC 1972 TCP/IP PROTOCOL SUITE
1. INTRODUCTION
Standards – Internet – History- OSI model – Protocol suite – Addressing –
Transmission media – Local Area and Wide Area Networks – Switching –
Connecting devices – IP addressing
2. INTERNET PROTOCOL
Subnetting – Supernetting – IP packets – Delivery – Routing – Routing model –
Routing table – Datagram – Fragmentation – Checksum – IP Design – ARP –
RARP – Internet control message protocol – Internet group management protocol
3. TRANSMISSION CONTROL PROTOCOL
User Datagram protocol – UDP operation – Use – UDP design – TCP services –
Flow control – Error control – TCP operation and design – connection – Transition
diagram – Congestion control
4. APPLICATION LAYER AND CLIENT SERVER MODEL
Concurrency – BOOTP – DHCP – Domain name system – Name space –
Distribution – Resolution – Messages – Telnet – Rlogin – Network Virtual Terminal
– Character Set – Controlling the server – Remote login
5. APPLICATION PROTOCOLS
File Transfer Protocol – Connections – Communication – Simple Mail Transfer
Protocol – Simple Network Management Protocol – Hyper Text Transfer Protocol –
Transaction – Request and Response messages
TEXT BOOK
1. Behrouz A. Forouzan, “TCP/IP Protocol Suite”, Tata McGraw Hill Edition 2000.
REFERENCE
1. Douglas E. Comer, David L. Stevens, “Internetworking with TCP/IP – Volume I,
II and III”, Prentice-Hall of India Pvt. Ltd., 2
nd
Edition 1994
Page 35 of 47
DMC 1973 MANAGEMENT INFORMATION SYSTEM
UNIT I INTRODUCTION:
Information system – establishing the framework – business model – information
system architecture – evolution of information systems.
UNIT II SYSTEM DEVELOPMENT:
Modern information system – system development life cycle – structured
methodologies – designing computer based method, procedures control,
designing structured programs.
UNIT III INFORMATION SYSTEM:
Functional areas, Finance, marketing, production, personnel – levels, Concepts
of DSS, EIS, ES – comparison, concepts and knowledge representation –
managing international information system.
UNIT IV IMPLEMENTATION AND CONTROL:
Testing security – coding techniques – detection of error – validation – cost
benefit analysis – assessing the value and risk of information systems.
UNITV SYSTEM AUDIT:
Software engineering qualities – design, production, service, software
specification, software metrics, software quality assurance – systems
methodology – objectives – Time and Logic, Knowledge and Human dimension –
software life cycle models – verification and validation.
TEXT BOOK:
1. Kenneth C. Laudon and Jane Price Laudon, Management Information
Systems Managing the digital firm, Pearson Education Asia.
REFERENCES:
1. Gordon B.Davis, Management Information System: Conceptual
Foundations, Structure and Development, McGraw Hill, 1974.
2. Joyce J. Elam, Case series for Management Information System Silmon
and Schuster, Custom Publishing 1996.
3. Steven Alter, Information system – A Management Perspective – Addison
– Wesley, 1999.
4. James AN O’ Brein, Management Information Systems, Tata McGraw
Hill, New Delhi, 1999.
5. Turban Mc Lean, Wetherbe, Information Technology Management
making connection for strategic advantage – John Wiley, 1999.
6. Ralph M.Stair and George W.Reynolds - Principles of Information
Systems – A Managerial Approach Learning, 2001. Page 36 of 47
DMC 1974 MOBILE COMPUTING
1. INTRODUCTION
Medium Access Control : Motivation for Specialized MAC- SDMA- FDMA-
TDMA- CDMA- Comparison of Access mechanisms – Tele communications :
GSM- DECT- TETRA – UMTS- IMT-200 – Satellite Systems: Basics- Routing-
Localization- Handover- Broadcast Systems: Overview – Cyclic Repetition of
Data- Digital Audio Broadcasting – Digital Video Broadcasting
2. WIRELESS NETWORKS
Wireless LAN: Infrared Vs Radio Transmission – Infrastructure Networks- Ad hoc
Networks- IEEE 802.11 – HIPERLAN – Bluetooth- Wireless ATM: Working
Group- Services- Reference Model – Functions – Radio Access Layer –
Handover- Location Management- Addressing Mobile Quality of Service- Access
Point Control Protocol
3. MOBILE NETWORK LAYER
Mobile IP : Goals – Assumptions and Requirement – Entities – IP packet
Delivery- Agent Advertisement and Discovery – Registration – Tunneling and
Encapsulation – Optimization – Reverse Tunneling – IPv6 – DHCP- Ad hoc
Networks
4. MOBILE TRANSPORT LAYER
Traditional TCP- Indirect TCP- Snooping TCP- Mobile TCP- Fast retransmit/ Fast
Recovery- Transmission/ Timeout Freezing – Selective Retransmission-
Transaction Oriented TCP
5. WAP
Architecture – Datagram Protocol- Transport Layer Security- Transaction
Protocol- Session Protocol- Application Environment-Wireless Telephony
Application
TEXT BOOK
1. J.Schiller, “Mobile Communication”, Addison Wesley, 2000.
REFERENCE BOOKS
1. William C.Y.Lee, “Mobile Communication Design Fundamentals”, John Wiley,
1993.
2. William Stallings, “Wireless Communication and Networks”, Pearson
Education, 2003.
3. Singhal, “WAP-Wireless Application Protocol”, Pearson Education, 2003. Page 37 of 47
DMC 1975 SOFTWARE AGENTS
1. AGENT AND USER EXPERIENCE
Interacting with Agents - Agent From Direct Manipulation to Delegation -
Interface Agent Metaphor with Character - Designing Agents - Direct
Manipulation versus Agent Path to Predictable
2. AGENTS FOR LEARNING IN INTELLIGENT ASSISTANCE
Agents for Information Sharing and Coordination - Agents that Reduce Work
Information Overhead - Agents without Programming Language - Life like
Computer character - S/W Agents for cooperative Learning - Architecture of
Intelligent Agents
3. AGENT COMMUNICATION AND COLLABORATION
Overview of Agent Oriented Programming - Agent Communication Language -
Agent Based Framework of Interoperability
4. AGENT ARCHITECTURE
Agents for Information Gathering - Open Agent Architecture - Communicative
Action for Artificial Agent
5. MOBILE AGENTS
Mobile Agent Paradigm - Mobile Agent Concepts -Mobile Agent Technology -
Case Study: Tele Script, Agent Tel
TEXT BOOKS
1. Jeffrey M.Bradshaw," Software Agents ", MIT Press, 2000. (Unit 1,2,3 & 4)
2. William R. Cockayne, Michael Zyda, “Mobile Agents", Prentice Hall, 1998
(5
th
Unit)
REFERENCES
1. Russel & Norvig, " Artificial Intelligence: A Modern Approach ", Prentice
Hall, 2
nd
Edition, 2002
2. Joseph P.Bigus & Jennifer Bigus, “Constructing Intelligent agents with
Java: A Programmer's Guide to Smarter Applications ", Wiley, 1997. Page 38 of 47
DMC 1976 HUMAN RESOURCE MANAGEMENT
UNIT I PERSPECTIVES IN HUMAN RESOURCE MANAGEMENT
Evolution of human resource management – the importance of the human factor
– objectives of human resource management – role of human resource manager
– human resource policies – computer applications in human resource
management.
UNIT II THE CONCEPT OF BEST FIT EMPLOYEE
Importance of human resource planning – forecasting human resource
requirement – internal and external sources. Selection process-screening – tests
- validation – interview - medical examination – recruitment introduction –
importance – practices – socialization benefits.
UNIT III TRAINING AND EXECUTIVE DEVELOPMENT
Types of training, methods, purpose, benefits and resistance. Executive
development programmes – common practices - benefits – self development –
knowledge management.
UNIT IV SUSTAINING EMPLOYEE INTEREST
Compensation plan – reward – motivation – theories of motivation – career
management – development, mentor – protege relationships.
UNIT V PERFORMANCE EVALUATION AND CONTROL PROCESS
Method of performance evaluation – feedback – industry practices. Promotion,
demotion, transfer and separation – implication of job change. The control
process – importance – methods – requirement of effective control systems
grievances – causes – implications – redressal methods.
TEXT BOOKS:
1. Decenzo and Robbins, Human Resource Management, Wilsey, 6
th
edition, 2001.
2. Biswajeet Pattanayak, Human Resource Management, Prentice Hall of India,
2001.
REFERENCES:
1. Human Resource Management, Eugence Mckenna and Nic Beach, Pearson
Education Limited, 2002.
2. Dessler Human Resource Management, Pearson Education Limited, 2002.
3. Mamoria C.B. and Mamoria S.Personnel Management, Himalaya Publishing
Company, 1997.
4. Wayne Cascio, Managing Human Resource, McGraw Hill, 1998.
5. Ivancevich, Human Resource Management, McGraw Hill 2002. Page 39 of 47
DMC 1977 INFORMATION SECURITY
1. INTRODUCTION
History, Critical Characteristics of Information, NSTISSC Security Model,
Components of an Information System, Securing the Components, Balancing
Security and Access, The SDLC, The Security SDLC, Need for Security, Business
Needs, Threats, Attacks, Legal, Ethical and Professional Issues.
2. SECURITY ANALYSIS
Risk Management : Identifying and Assessing Risk, Assessing and Controlling Risk.
3. LOGICAL DESIGN
Blueprint for Security, Information Security Poicy, Standards and Practices, ISO
17799/BS 7799, NIST Models, VISA International Security Model, Design of Security
Architecture, Planning for Continuity
4. PHYSICAL DESIGN
Security Technology, IDS, Scanning and Analysis Tools
5. NETWORK AND COMPUTER SECURITY
Cryptography, Access Control Devices, Physical Security, Security and Personnel
TEXT BOOKS
1. Michael E Whitman and Herbert J Mattord, “Principles of Information Security”, Vikas
Publishing House, New Delhi, 2003.
2. Ron Weber, “Information Systems Control and Audit”, Pearson Education, New
Delhi, 2004.
REFERENCES
1. Micki Krause, Harold F. Tipton, “ Handbook of Information Security Management”,
Vol 1-3 CRC Press LLC, 2004.
2. Stuart Mc Clure, Joel Scrambray, George Kurtz, “Hacking Exposed”, Tata McGraw
Hill, 2003.
3. Matt Bishop, “ Computer Security Art and Science”, Pearson/PHI, 2002. Page 40 of 47
DMC 1978 INTRODUCTION TO E-LEARNING
1. INTRODUCTION
Definition – Benefits – Challenges & opportunities – ROI metrics & evaluation –
E-Learning cycle – Learning strategy – Business drivers – E-learning strategy.
2. DESIGN AND IMPLEMENTATION
Role of tutor – Instructional design – Design issues – Types of learning
engagements – Blended learning – Team – Infra structure – Vendor relationships
– Learning management systems – Testing.
3. DELIVERY
Multi-channel delivery – Learner support – Developing curriculum – E-learning
standards – Instructional design – Content development process – Case studies
– Future directions
4. WEB BASED TRANING
Definition – Need for WBT – Choosing an approach - Kind of courses –
Technical standards – Metaphors – Course framework – registration – Running
the course – resources – Feedback – Access.
5. LEARNING METHODOLOGY
Organizing learning sequences – Common lesson structures – Creating building
blocks – Designing learning sequences – Learning activities – Test and exercise
learning – Planning tests – Selecting questions – Sequencing test questions –
Feedback – Improve testing – Prevent cheating.
TEXT BOOKS
1. John Gardner, Bryn Holmes, “E-Learning: Concepts and Practice”, SAGE
Publications Ltd, 2006.
2. Don Morrison, “E-learning Strategies: How to get Implementation and Delivery
Right First Time”, John Wiley and Sons Ltd, 2003.
3. William Horton, “Web-Based Training”, John Wiley & Sons Inc, 2000.
REFERENCE
1. M W Allen, “Michael Allen’s Guide to E-learning: Building Interactive, Fun and
Effective Learning Program for any Company”, John Wiley & Sons Inc, 2003.
2. Marc J Rosenberg, “E-Learning: Strategies for Delivering Knowledge in the
Digital Age”, McGraw-Hill Education, 2000.
3. Brandon Hall, “Web-Based Training Cookbook”, John Wiley & Sons, 1997. Page 41 of 47
DMC 1979 HEALTH CARE INFORMATION SYSTEMS
1. INTRODUCTION
Introduction to health care information – Health care data quality – Health care
information regulations, laws and standards.
2. HEALTH CARE INFORMATION SYSTEMS
History and evolution of health care information systems – Current and emerging use
of clinical information systems – system acquisition – System implementation and
support.
3. INFORMATION TECHNOLOGY
Information architecture and technologies that support health care information
systems – Health care information system standards – Security of health care
information systems.
4. MANAGEMENT OF IT CHALLENGES
Organizing information technology services – IT alignment and strategic planning –
IT governance and management.
5. IT INITIATIVES
Management’s role in major IT initiatives – Assessing and achieving value in health
care information systems.
TEXT BOOK
1. Karen A Wager, Frances Wickham Lee, John P Glaser, “ Managing Health
Care Information Systems: A Practical Approach for Health Care Executives”,
Jossey-Bass/Wiley, 2005.
REFERENCE
1. Rudi Van De Velde and Patrice Degoulet, “Clinical Information Sytems: A
Componenet based approach”, Springer 2005. Page 42 of 47
DMC 1980 ELECTRONIC COMMERCE
1. INTRODUCTION
Networks and Commercial Transactions - Internet and Other Novelties - Electronic
Transactions Today - Commercial Transactions - Establishing Trust - Internet
Environment - Internet Advantage - World Wide Web.
2. SECURITY TECHNOLOGIES
Why Internet Is Unsecure - Internet Security Holes - Cryptography : Objective -
Codes and Ciphers - Breaking Encryption Schemes - Data Encryption Standard -
Trusted Key Distribution and Verification - Cryptographic Applications - Encryption
- Digital Signature - Nonrepudiation and Message Integrity.
3. ELECTRONIC PAYMENT METHODS
Traditional Transactions : Updating - Offline and Online Transactions - Secure
Web Servers - Required Facilities - Digital Currencies and Payment Systems -
Protocols for the Public Transport - Security Protocols - SET - Credit Card
Business Basics.
4. ELECTRONIC COMMERCE PROVIDERS
Online Commerce Options - Functions and Features - Payment Systems :
Electronic, Digital and Virtual Internet Payment System - Account Setup and
Costs - Virtual Transaction Process - InfoHaus - Security Considerations –
CyberCash: Model - Security - Customer Protection - Client Application - Selling
through CyberCash.
5. ONLINE COMMERCE ENVIRONMENTS
Servers and Commercial Environments - Payment Methods - Server Market
Orientation - Netscape Commerce Server - Microsoft Internet Servers - Digital
Currencies - DigiCash - Using Ecash - Ecash Client Software and Implementation
- Smart Cards - The Chip - Electronic Data Interchange - Internet Strategies,
Techniques and Tools.
TEXT BOOK
1. Pete Loshin, “Electronic Commerce”, 4
th
Edition, Firewall media, An imprint of
laxmi publications Pvt. Ltd., New Delhi, 2004.
REFERENCES
1. Jeffrey F.Rayport and Bernard J. Jaworski, “Introduction to E-Commerce”, 2
nd
Edition, Tata Mc-Graw Hill Pvt., Ltd., 2003.
2. Greenstein, “Electronic Commerce”, Tata Mc-Graw Hill Pvt., Ltd., 2000. Page 43 of 47
DMC 1981 INSTRUCTIONAL DESIGN FOR E-LEARNING
1.INTRODUCTION
E-learning – Types – Foundations – Problem based Approach to designing ELearning – Design E-learning – Design and curriculum strategies – Story telling
and contextual based design strategies – Blended learning and curriculum
design – Informal learning.
2. PRINCIPLES OF E-LEARNING
Philosophy of education – Theory of learning – Applying principles of multimedia
– Applying principles of contiguity – Applying principles of modality – Applying
principles of redundancy – Applying principles of coherency – Applying principles
of personalization.
3. HIGH LEVEL DESIGN
Simulations – e-Monitoring and e-Coaching – m-Learning – Live virtual
classroom.
4. DETAIL DESIGN STRATEGIES
Openings and closings – Exposition techniques for writing e-learning content –
Interaction – Visual communication techniques.
5. TECHNIQUES
Leveraging examples in E-learning – Collaborative E-learning – Learner control
in E-learning – E-Learning and problem solving skills – Applying guidelines.
TEXT BOOKS
1. R C Clark and R E Mayer, “E-Learning and the Science of Instruction”,
Pfeiffer Wiley, 2003.
2. Driscoll, “Advanced Web-based Training Strategies: Unlocking Instructionally-
Sound Online Learning”, Pfeiffer Wiley, 2005.
REFERENCE
1. William Horton, “E-Learning by Design”, Pfeiffer Wiley, 2006.
2. Robin Mason, “E-Learning: the key concepts”, Routledge, New Ed Edition,
2006. Page 44 of 47
DMC 1982 KNOWLEDGE MANAGEMENT
UNIT I - INTRODUCTION
Knowledge Economy – Technology and Knowledge Management – Knowledge
Management Matrix – Knowledge Management Strategy – Prioritizing knowledge
strategies – knowledge as a strategic asset.
UNIT II - KNOWLEDGE ACQUISITION AND PROCESSING
Knowledge Attributes – Fundamentals of knowledge formation – Tacit and
Explicit knowledge – Knowledge sourcing, abstraction, conversion and diffusion.
UNIT III - KNOWLEDGE MANAGEMENT SYSTEMS
Knowledge Management and organizational learning, architecture – important
considerations – collection and codification of knowledge – Repositories,
structure and life cycle – Knowledge Management infrastructure – Knowledge
Management applications – Collaborative platforms.
UNIT IV - KNOWLEDGE CULTURE IN ORGANISATIONS
Developing and sustaining knowledge culture – Knowledge culture enablers –
implementing knowledge culture enhancement programs – Communities of
practice – Developing organizational memory.
UNIT V - KNOWLEDGE MANAGEMENT – LOOKING AHEAD
Knowledge Management tools, techniques – Knowledge Management and
measurements – Knowledge audit – Knowledge careers – Practical
implementation of Knowledge management systems – Case studies.
REFERENCES
1. Key issues in the New Knowledge Management –Joseph M. Firestone and
Mark W. McElroy, Butterworth – Hienemann.
2. Knowledge Management – Classic and contemporary works Edited by Daryl
Morey & others Universities Press India Private Limited.
3. Knowledge Management, Shelda Debowski, John Wiley & Sons.
4. Knowledge Management, Sudhir Warier,Vikas Publishing House Private
Limited.
5. Knowledge Management System Theory and practice,Edited by Stwart Barnes
Thomson Learning.
6. Handbook on knowledge management, Edited by CW. Hol Sapple Springer. Page 45 of 47
DMC1983 WEB GRAPHICS
1. INTRODUCTION
HTML coding - Basic web graphics - Web page design and site building - Image
maps - Adding multimedia to the web.
2. PAINT SHOP PRO/PHOTOSHOP
Introduction - Image Basics - File Formats - GIF - JPEG - Color Palette - Layers -
Creating new Images - Brushes - Grids - Scaling Images - Moving and Merging
Layers - Tool Palette - Screen capturing - Grey styling - Using style Palette -
Animation.
3. IMAGE HANDLING
Scanning Images - Adding Text to the images - Designing icons - Creating
background images - Color models - Color depths - Color calibration - Creating
gradients - Oil paint effect.
4. MULTIMEDIA
Creating clippings - Animations with sound effects - Adding audio or Video -
Windows Media Player ActiveX Control - Agent control - Embedding VRML in a
web page - Real Player ActiveX control.
5. APPLICATIONS
Creating web site with a particular theme using all the utilities - Graphics -
Animations and Interaction.
TEXT BOOKS
1. Richard Schrand, “Photoshop 6 Visual Jumpstrat”, Adobe Press, 2000.
(Unit 1,2 & 3)
2. James L. Mohles, “Flash 5.0 Graphics, Animation & Interaction”, Macromedia
2000. (Unit 4 & 5)
REFERENCES
1. Deitel, “Internet and World Wide Web How to program”, Prentice Hall 2003.
2. Robert Reinhardt, Jon Warren Lentz , “Flash 5 Bible”, Hungry Minds Inc, 2001. Page 46 of 47
DMC1984 E-LEARNING TECHNOLOGY
1. INTRODUCTION
Using Dreamweaver for e-learning – Advantages – Disadvantages – Other web
technologies – Course binder – Possibilities – Installation – Basics – Getting
started – Multiple choice & time/false interaction.
2. ADVANCED INTERACTION
Explore interaction – Button interaction – Text interaction – Timer interaction –
Slider interaction – Global interaction enhancements.
3. EXTENDING COURSE BUILDERS
Using custom - style sheet to enhance CB – Action manager – Overview –
Customizing action manager tab – action management object – crating custom –
course builder interactions – deciphering- CB java script.
4. LEARNING SITE
Introduction to learning site – Possibilities – Installation - Designing a learning
site – Customizing a learning site.
5. TRACKING LEARNER DATE
Learning site for tracking – Learning site database – Tracking and scoring issues
– Setting up data tracking – Enhancements – Communicating with learning
management system.
TEXT BOOKS
1. Gain Hess & Steven Hancock, “ Using Dreamweaver MX to create E-Learning :
A Comprehensive Guide to Course Builder and Learning sites”, Rapid Intake
Press, 2004.
2. Michael Doyle, “Macromedia Dreamweaver E-learning Tool-kit: Building Webbased Traning with Course builder”, 2003.
REFERENCE
1. Marc L Rosenberg, “Beyond E-Learning: Approaches and Technologies to
Enhance Organizational Knowledge, Learning and Performance”, Pfeiffer Wiley,
2006.
2. Besty Bruce, “E-learning with Dreamweaver MX: Building online Learning
Applications”, Peachpit Press, 2002. Page 47 of 47
DMC 1985 DATA WAREHOUSING AND DATA MINING
1. INTRODUCTION
Relation To Statistics, Databases- Data Mining Functionalities-Steps In Data
Mining Process-Architecture Of A Typical Data Mining Systems- Classification Of
Data Mining Systems - Overview Of Data Mining Techniques.
2. DATA PREPROCESSING AND ASSOCIATION RULES
Data Preprocessing-Data Cleaning, Integration, Transformation, Reduction,
Discretization Concept Hierarchies-Concept Description: Data Generalization And
Summarization Based Characterization- Mining Association Rules In Large
Databases.
3. PREDICTIVE MODELING
Classification And Prediction: Issues Regarding Classification And PredictionClassification By Decision Tree Induction-Bayesian Classification-Other
Classification Methods-Prediction-Clusters Analysis: Types Of Data In Cluster
Analysis- Categorization Of Major Clustering Methods: Partitioning Methods –
Hierarchical Methods
4. DATA WAREHOUSING
Data Warehousing Components -Multi Dimensional Data Model- Data Warehouse
Architecture-Data Warehouse Implementation- -Mapping the Data Warehouse to
Multiprocessor Architecture- OLAP.-Need- Categorization of OLAP Tools.
5. APPLICATIONS
Applications of Data Mining-Social Impacts Of Data Mining-Tools-An Introduction
To DB Miner-Case Studies-Mining WWW-Mining Text Database-Mining Spatial
Databases.
TEXT BOOK
1. Jiawei Han, Micheline Kamber, "Data Mining: Concepts and Techniques",
Morgan Kaufmann Publishers, 2002.
REFERENCES
1. Alex Berson,Stephen J. Smith, “Data Warehousing, Data Mining,& OLAP”, Tata
McGraw- Hill, 2004.
2. Usama M.Fayyad, Gregory Piatetsky - Shapiro, Padhrai Smyth And Ramasamy
Uthurusamy, "Advances In Knowledge Discovery And Data Mining", The M.I.T
Press, 1996.
3. Ralph Kimball, "The Data Warehouse Life Cycle Toolkit", John Wiley & Sons
Inc., 1998.
4. Sean Kelly, "Data Warehousing In Action", John Wiley & Sons Inc., 1997.
And, hope this blog gives you a sufficient information about the MCA syllabus, And Gowtham Ravichandran , Techno blogger , wishes you all the very best for your MCA studies. Gowtham Ravichandran tweets at @gowtham_techno and Post as Gowtham Rockler in facebook.
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And, hope this blog gives you a sufficient information about the MCA syllabus, And Gowtham Ravichandran , Techno blogger , wishes you all the very best for your MCA studies. Gowtham Ravichandran tweets at @gowtham_techno and Post as Gowtham Rockler in facebook.
Most likely attaining admission in Top MBA School is like a dream-come-true for MBA aspirants. MBA college in Rajasthan | Girls college in UP
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